Transfers
Transfers over a notrump opening shows length in the next suit and gives no information about strength. This puppet-like behavior saves bidding space. Wbridge5 implements French 4-way transfers, which involves only suit bids. This spares notrump bids for their natural meanings.
A major transfer shows 5+ cards. A minor transfer shows 6+ cards because a fit is needed to go over the next notrump.
Opener's rebids
1NT opener's rebids
An 1NT opener always accepts transfers because playing a 2-level suit contract with a 7-card fit is acceptable.
Opener may super-accept with 18+ points and 4+ cards to counter-invite responder.
- Acceptances
- 1NT-2♦; 2♥
- 1NT-2♥; 2♠
- 1NT-2♠; 3♣
- 1NT-3♣; 3♦
- Super acceptances, 18+ points, 4+ cards
- 1NT-2♦; 3♥
- 1NT-2♥; 3♠
- 1NT-2♠; 2NT
There is no super acceptance for diamonds due to lack of bidding space.
2NT opener's rebids
Opener may have a singleton with 4-4-4-1 pattern. As a result, a 2NT opener tries to reject a transfer with a singleton.
The Wbridge5 AI also tries to reject a transfer with a doubleton, but this mixes signletons and doubletons together. Responder already rebids notrump to show exactly 5 cards, so there is no need to reject a transfer with a doubleton. Rejection only with singleton helps responder make decisions.
Transfer to hearts 3♦
Transfer to hearts is always accepted to protect the auction 2NT-3♦; 3♥-3♠, which shows weak 5-5 majors.
- 3♥
- Acceptance.
- 3♠!, 4♣!, 4♦!
- Super acceptance, control bid, 22+ points, 4+ cards in hearts.
- 4♥!
- Super acceptance, all suits controlled, 22+ points, 4+ cards.
Transfer to spades 3♥
Responder will show if there are 6+ cards in the next round, so rejection shall show a singleton to dissuade partner early.
- 3♠
- Acceptance, 2+ cards.
- 3NT
- Rejection, singleton in spades.
- 4♣!, 4♦!, 4♥!
- Super acceptance, control bid, 22+ points, 4+ cards in spades.
- 4♠!
- Super acceptance, all suits controlled, 22+ points, 4+ cards.
Transfer to clubs 3♠!
Rejection with doubleton makes sense because acceptance is a mediocre 4♣. There is no super acceptance because a normal acceptance already shows 3+ cards with which responder seldom passes.
- 3NT
- Rejection, singleton or doubleton in clubs.
- 4♣
- Acceptance, 3+ cards.
Transfer to diamonds 4♣!
Opener is forced to accept due to lack of bidding space.
- 4♦
- Relay, forced acceptance.
- 5♦
- Super acceptance, 23+ points, 3+ cards in diamonds.
Second responses to an 1NT opener
Opener always accepts transfer even with only 2-card support. Therefore, 6 cards are required for responder to assume a fit.
Transfer to hearts 2♦
Relay 2♥
The special 1NT-2♦; 2♥-2♠ auction shows a weak hand with 5+ cards in both majors.
- 2♠
- 0~8 points, 5+ spades
- 2NT
- Invitational, exactly 5 cards in hearts.
- 3♣, 3♦
- Forcing to game, 4+ cards.
- 3♥
- Invitational, 6+ cards.
- 3NT
- Forcing to game without slam interest, exactly 5 cards in hearts.
- 3♠!, 4♣!, 4♦!
- Splinter, slam try (14+ points), 0~1 cards, 6+ cards in hearts.
- 4♥
- Signoff, 6+ cards.
Super acceptance 3♥
Responder shall bid game with all former invitational hands because opener has shown maximum. Moreover, responder can upgrade some weak hands because of the 9-card fit.
Other bids are slam tries because a good major fit is already found.
- 3NT
- Forcing to game, balanced.
- 3♠!, 4♣!, 4♦!
- Slam try, control bid.
- 4♥
- Signoff, strong enough to play.
Transfer to spades 2♥
Relay 2♠
The special 1NT-2♥; 2♠-3♥ auction shows a slam try with 5+ cards in both majors.
- 2NT
- Invitational, exactly 5 cards in spades.
- 3♣, 3♦
- Forcing to game, 4+ cards.
- 3♥
- Slam try, 5+ cards.
- 3♠
- Invitational, 6+ cards.
- 3NT
- Forcing to game without slam interest, exactly 5 cards in spades.
- 4♣!, 4♦!, 4♥!
- Splinter, slam try (14+ points), 0~1 cards, 6+ cards in spades.
- 4♠
- Signoff, 6+ cards.
Super acceptance 3♠
- 3NT
- Forcing to game, balanced.
- 4♣!, 4♦!, 4♥!
- Slam try, control bid.
- 4♠
- Signoff, strong enough to play.
Transfer to clubs 2♠!
The special 1NT-2♠; *-3♦ auctions show a slam try with 5+ cards in both minors. This is the only possible case of only 5 cards in clubs.
Relay 3♣
When dissatisfied with 3NT and having a major singleton or void, responder always has a chance to escape because opener is forced. However, with 0~1 card in diamonds, opener may pass the 3NT response. Therefore, dissatisfication must be shown beforehand at 4♦!
- 3♦
- Slam try, 5+ cards.
- 3♥!
- Forcing to 3NT, 0~1 card in spades.
- 3♠!
- Forcing to 3NT, 0~1 card in hearts.
- 3NT!
- Pass-or-correct, 0~1 card in diamonds.
- 4♦!
- Forcing to game, dissatisfied with 3NT, 0~1 card in diamonds.
Super acceptance 2NT
After a super acceptance, responder can upgrade some weak hands to game-forcing ones.
- 3♣, 3NT, 5♣
- To play.
- 3♦
- Slam try, 5+ cards.
- 3♥, 3♠
- Forcing to 3NT, previously hidden 4+ cards.
- 4♣
- Slam interest, starting control bidding.
Nevertheless, I found 3♥ and 3♠ unhelpful. I suggest reverting their meanings. The old meanings help decide between 3NT and 5♣.
- 3♥!
- Forcing to 3NT, 0~1 card in spades.
- 3♠!
- Forcing to 3NT, 0~1 card in hearts.
Transfer to diamonds 3♣!
The only rebid of opener is relay 3♦ due to lack of bidding space.
Relay 3♦
- 3♥!
- Forcing to 3NT, 0~1 card in spades.
- 3♠!
- Forcing to 3NT, 0~1 card in hearts.
- 3NT!
- Pass-or-correct, 0~1 card in clubs.
- 4♦!
- Forcing to game, dissatisfied with 3NT, 0~1 card in clubs.
Second responses to a 2NT opener
Since major super acceptances are control bids, there is no need to discuss them here. This section is focused on relays and rejections.
Transfer to hearts 3♦
Relay 3♥
The special 2NT-3♦; 3♥-3♠ auction shows a weak hand with 5+ cards in both majors. Opener always accepts transfer to protect this auction.
- 3♠
- Weak, 5+ spades
- 3NT
- Forcing to game without slam interest, exactly 5 cards in hearts.
- 4♣, 4♦
- Dissatisfied with 3NT, 4+ cards.
- 4♥
- Signoff, 6+ cards.
- 4NT
- RKCB 0314, 6+ cards in hearts.
- 5NT
- Balanced slam force. Opener shall choose between 6♥ and 6NT. Responder may raise to 7.
Transfer to spades 3♥
The special 2NT-3♥; 3*-4♥ auctions show a slam try with 5+ cards in both majors.
Relay 3♠
- 3NT
- Forcing to game without slam interest, exactly 5 cards in hearts.
- 4♣, 4♦
- Dissatisfied with 3NT, 4+ cards.
- 4♥
- Slam try, 5+ cards.
- 4♠
- Signoff, 6+ cards.
- 4NT
- RKCB 0314, 6+ cards in spades.
- 5NT
- Balanced slam force. Opener shall choose between 6♠ and 6NT. Responder may raise to 7.
Rejection 3NT
The Wbridge5 AI rejects with a doubleton, but I suggest opener only reject with a singleton. This rejection generally does not affect bidding structure. However, responder now needs 7+ cards to assume a fit to bid 4♠ or 4NT.
Transfer to clubs 3♠!
New suits are control bids because there cannot be a major side suit.
It is safe to transfer with a slam try with 5-5 minors because opener rejects transfer with 1~2 cards in clubs.
Acceptance 4♣
An acceptance promises 3+ cards, so a good fit is found.
- 4♦
- Control bid or slam try with 5+ cards.
- 4♥, 4♠
- Control bid.
- 4NT
- RKCB 0314.
- 5♣
- Signoff.
Rejection 3NT
A rejection shows a singleton or doubleton in clubs. Responder passes or signs off at 4♣ with a weak hand.
- 4♣, 5♣
- Signoff, 7+ cards.
- 4♦
- Control bid with 7+ cards in clubs or slam try with 5+ cards in diamonds.
- 4♥, 4♠
- Control bid with 7+ cards in clubs.
- 4NT
- Blackwood. No fit is found but responder may assume a fit in diamonds with 5+ cards.
Transfer to diamonds 4♣!
Relay 4♦
Although opener has a singleton in the worst case, there is no way to sign off at 4NT.
- 4♥, 4♠
- Control bid.
- 4NT
- RKCB 0314.
- 5♦
- Signoff.
Super acceptance 5♦
This bid prevents responder from passing the 4♦ relay but consumes too much bidding space. Responder can only bid quantitatively now.